Ark Survival Evolved (How to Use Admin Command Menu) ACM


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This Episode i will be showing you How to use the Admin Command Menu. This only Goes for PC Users. Since this is a MOD.

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How to use ACM?

The process is incredibly simple.

If you are either a whitelisted Admin on a server – that means your SteamID has been added to the AllowedCheaterSteamIDs.txt, playing Single Player or in a non-dedicated session, authorisation is entirely automated.

Password Required:
You must authenticate yourself normally, then use the appropriate command from the list below to have ACM verify your permission status for its use.

Permissions Authorised:
As an “advanced” feature of ACM, the commands and features that are either hand-built by myself as custom or are replicated to produce the same results as if a native command was used may be made available to a player by means of the Permission system still currently in progress but was implemented as of V2.7.0287.

This system allows the assigning of permissions to players without giving them the Admin password. It is still very much in progress and is alpha-level, and as such many checks and balances have not been completely implemented yet so caution must be exercised.

Once you are “authorised” via ACM, the keybindings that appear below are how ACM can be interacted with.

Current Default Keybindings:

Toggle ACM: Shift + F1

Open UI: Shift + Right Mouse

Use Target Command: Shift + Left Mouse

Open Target Command Menu: Shift + Middle Mouse

Command Structure:

IMPORTANT: All commands begin with the following:
cheat scriptcommand acm

To use a command, enter the above, then choose from below plus and further arguments.

me – checks for permission and spawns ACM, overrides temporary block.
toggle – removes ACM if present and temporarily blocks ACM from spawning until desired again.
all – see “me”; extended to all players in the world. RCON accepted.
Eg. “cheat scriptcommand acm scan me”. – This is the primary activation command for ACM


bindings – restores bindings to default.
colours/colors – restores custom colours to default.
scalars – restores screen scaling options(and eventually tracking map scaling) to default.
all – resets all to default.
NOTE: If reset is not the secondary argument, bypasses binding events and directly opens My Settings UI. Eg. “cheat scriptcommand acm mysettings”. If reset is the main argument, a listed option is also required. Eg. “cheat scriptcommand acm mysettings reset bindings”.

reset – will remove AutoGen data and recommence data generation.
remove – will remove AutoGen data.
debug – will process AutoGen data and return basic debug level data regarding internal structure and saved information.
NOTE 1: All arguments have a secondary data point. all & null(eg: empty) are effectively the same, if the class name of a specific mod is specified, then AutoGen will only target that specific class and relevant data else if allmods is passed as the argument then all mod data is targeted. This name can be found in the mod folder in your ARK install. Eg. “cheat scriptcommand acm autogen reset PrimalGameData_ACM”.

NOTE 2: The autogen sub-command is only available to whitelisted/authorised admins and RCON.

– ACM is nowhere near 100% operational. Not everything is working as expected.
– Any bindings you set within ACM will concurrently trigger with whatever actions have been bound in your key-bind settings for ARK.
– Target Commands will not fire with a weapon equipped, this requires further work and due to not consuming input I chose to prevent using it with weapons equipped.
– If ACM is acting up, you can use the command cheat scriptcommand acm scan toggle which will remove ACM from you, and followed up with the activation command, ACM will be re-spawned on you.

See the ACM Development board[] for all finalised, in-progress and planned changes for ACM.


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