Deus Ex: Mankind Divided #8 – Neural Subnet

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FileSize: 27 MB

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  1. the part where she gets on that pyramid roof, and walks right past the hole you're supposed to drop down.
    My dick will take forever to grow back now, ripped it so hard.

  2. Engine-based lip-sync like this is good for localizing though, because it doesn't constrain localizators into writing half-assed lines just to fit into lip-sync.

  3. The lip sync is kind of inexcusable IMO, I have to not look at the mouth it's so distracting. I mean it's not like this is an indie game. It's 2016 and you think that if a big part of your game is story telling, you'd put in more time to make the dialogue animation be on par. (The animation still doesn't look that good if the audio was in sync) I guess LA Noire kind of spoiled me in seeing how games SHOULD be made and that was 5 years ago.

  4. Hah, nice reference to HR with the Windmill email and nice to see the increasing number of references to the original Deus Ex as well.

  5. 14:34 AC: Revelations I think. I distinctly remember it being part of the nexus where desmond explains how he grew up and got kidnapped by the templars.

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