Slay The Spire Daily Challenge 06-2

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***MAY CONTAIN “PG-rated” LANGUAGE***
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Slay The Spire Daily Challenge for March 24, 2018
(I probably can’t record these every day, cause of my job)

Subscribe to this channel for more Slay the Spire and loads of Hearthstone Arena playthroughs!
And don’t forget to check out fast-paced illustrated Tales From My D&D Campaign on my main channel: www.youtube.com/Demonac

From the creator of Tales From My D&D Campaign (TDDC) youtube.com/Demonac
as well as the niche webcomic http://www.AnotherGamingComic.com

MUSIC:
DiabolicalPlot74 (intro/credits music by Demonac); this music is not associated with or sold under any music label, it is created and owned solely by myself; mixed in ACID Xpress from License-Free loops from:
—http://www.acidplanet.com/downloads/8packs (“From time to time the Site may make “8Packs” of music loops and other audio, visual and audio-visual materials available for download on the Site (the “Free Content”). Sony Creative Software grants to you a limited, non-exclusive, non-transferable right to download, copy, modify and publish the Free Content in connection with your own remixes of such content as part or your own original composition only”)
—and from http://www.looperman.com/help/terms “All samples and loops are free to use in commercial and non commercial purposes”

Slay The Spire is available on Steam (currently in early access).

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4 Comments

  1. Good call. Runic Pyramid & Snecko Eye is a run-ender. (You'll never get rid of overpriced cards in your hand)

  2. Cards like Blood for Blood, which get cheaper based on some condition (losing HP, cards discarded, et cetera), are generally worth it with the Sneko Eye. They generally are pretty powerful, but over-costed, so the Eye always making them cheaper makes them ok. Also, when you meet their condition while they are in your hand, they get cheaper, so if you draw it after you have your lose 1 hp per turn power going, it will have a max cost of 2, and then if you offering, or otherwise take damage, you can pretty easily get it to always be a free 16 damage card.

  3. 4:55
    how can i get two engery to use this awsome card
    pot of 2 engery siting right there aww old mistakes are always the best

    also i think your mixed up what bottle flame did it would let you put an attack card in your hard at hte start of every fight a very usefull skill in 50card deck since give some control at the start

  4. Don't the Bottled __ Relics use cards that are already in your deck? So taking the Bottled Fire would essentially be adding Innate to a card you already have. I don't see the downside to that?

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