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Slay the Spire: Success through Marketabilitywas extracted from http://mediafire.com/?53zi99hfhh15720
In this 2019 GDC talk, Mega Crit Games’ Casey Yano shares the process and thoughts on adding value to a game, building a community, and how various decisions factored into making Slay the Spire one of the top-selling indie games of 2018.
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